There's a small door on the side of the building, and a larger door at the front end of the building. Also keep in mind that, if you're Speech skill is high enough, you can pursue a whole different course with Chris in which he figures out that he's human after all. Repconn Test Site Basement Loading Screen Crash - posted in New Vegas Technical Support: Okay, anytime I try to enter the Repconn Test Site Basement, I get stuck in an infinte loading loop. The main section of the basement contains the servers, meeting room, and staff room, with two corridors connecting them together. Go in that door. Activate the intercom near a locked door then proceed through it to reach the REPCONN Labs. Nonetheless, progress on the rockets has just about finished, but there are a couple of items the Ghouls are still in need of. Place is deserted. When you reach the top of the overpass turn south-east to find a cozy little outpost on top of the bridge, where more loot awaits. Visit with Davison and convince him that what you found on the computer is true. I need to get to the basement to confront the Nightkin. It appears that they used to worship in the basement before a threat down there stopped them from doing so. Kill them, then ascend the metal stairs to the east and follow them into an elevated metal shelter stopping to loot a Dead Ghoul along the way. REPCONN test site checkpoint Pick which one you want to go after, then ask him for a tip as to their location. (8) Report to Jason Bright that the Nightkin are gone. Have I hit a glitch or something? As soon as you enter, a voice will come over the intercom and tell you to head to the east of the building and head upstairs. One can also set the navigation so that the rockets collide into one another as they launch. The year is 2281 - two hundred years after the old world was eradicated by nuclear fire - and now the New California Republic has become powerful along the western coast of what used to be the United State of America. An ideal chronological order of events walkthrough that will take you through the entire Mojave. Watch the Indiana Jones and the Dial of Destiny trailer for the upcoming Indiana Jones movie, opening in theaters on June 30, 2023.Harrison Ford returns as the legendary hero archaeologist in the highly anticipated fifth installment in the iconic Indiana Jones movie franchise. Rarely, plasma defenders and laser RCWs can also be found on their corpses. Fallout: New Vegas, The Mojave Wasteland, Interactive mapThe game takes place in 2281, four years after the events of Fallout 3. At the end of your conversation, Davison should hand over a key that will grant you easy access to a door back on the main corridor. If the control room is accessed before Haversam is spoken to in person, interacting with the intercom will result in the Courier asking "what's with the rockets" to which Haversam will get agitated and try to redirect the player character back to meet with Jason Bright once more. Return to Jason Bright to inform him that the basement is clear. Offer to help, and once the side quest is undertaken, begin your voyage down the highway heading west. Who you're seeking out here is the Brotherhood's leader, a Glowing One-like creature named Jason Bright. About that bunker at Fortification Hill Do Not Sell or Share My Personal Information. As for the task at hand, ask if she has any thrust control modules and shell offer them up for 500 Caps. (Should you choose to help him, you'll have to search the basement for the whereabouts of his lost friend. The delivery goes horribly awry, however, and after you are robbed and nearly killed for the package you were carrying, you must set out in pursuit of your attackers. A voice over the intercom will direct you to come upstairs (left). Before we do that, of course, we have a pretty extensive location to explore. The former are extremely easy to kill, requiring only a headshot or two to down. South of here lies Clark Field, which is now an irradiated Golden Gecko Nest. I am in the Repconn building. Step inside the room and youll be pestered by a Ghoul named, Harland, a consummate survivor who has been living rough since the Nightkin arrived. Overview Storage room safe Keep in mind that Feral Ghouls and Feral Ghoul Roamers will be encountered all the while, so you'll want to be very careful. There are two ways to handle the Nightkin here; diplomacy or violence or more likely a combination of both. It was taken over around 2279 by the Bright Brotherhood, seeking to return the remaining rockets to functionality and make their "great journey" into space. You can loot the area, if you want, but youll be running around here shortly, and honestly, unless youre a huge fan of Conductors, Fission Batteries, Sensor Modules and Wonderglue Theres not much to grab. Return to the Rocket Facility and give the fuel to Chris Haversam. The other rooms contain minor loot and crafting materials. Come Fly With Me Info Contents 1 Background 2 Layout 2.1 First (main) floor 2.2 Second floor 2.3 Third floor 2.4 Tour messages 3 Notable loot 4 Related quests Fallout: New Vegas. Leaving the REPCONN facility and returning may fix this issue. It is likely the case that Davison will not be hostile at this point, but different players have reported a variety of results. Just keep in mind that since the Nightkin are cloaked, you cant target them in VATS. Continue down the hallway to the north until you find a door to the east where it terminates, beyond which is the upper level of what the Nightkin are using as their jail. Which of course If you want to know more, ask old, https://fallout.fandom.com/wiki/File:FNV_CliffBriscoe_BitWestOfNovac.ogg, Do Not Sell or Share My Personal Information, According to a computer terminal in the basement of the facility, two shipments of Stealth Boys were received and sent back to the manufacturer. From the room at the bottom of the stairs, go through a door to the east to reach a factory area, probably crawling with Ghouls. repconn hq hidden doors..? Manage all your favorite fandoms in one place! Local map It appears that Harland travels with Jason Bright's group, but got isolated and trapped down here in the basement. Other than that, theyre invisible until they attack, but the illusion isnt perfect; youll be able to spot the distortion that gives them away. Creatures Cell name (Optional) Return to Harland and let him know the bad news. You can also type: coc [insert cell name here] For example: coc RocketLabTop Will take you to the Repconn research labs. Don't attempt this until you're at least level ten, since you'll have your hands full with powerful Nightkin galore.). Now I am encountering a problem I have not had before. REPCONN Test Site Jason Bright is a devoutly religious Ghoul, as are his friends. The roundabout with the rocket statue stands directly in front of the two main staircases leading into the building, with the road branching off further into the west, towards a now collapsed tunnel, and to the east, towards reservoirs of fuel and other materials used in REPCONN's research. The laboratories have two levels, with the lower containing the primary lab in the center, an adjacent office space converted hastily into a dormitory, and is surrounded by a corridor that connects the exits to the stairwell in the facility and the assembly hall. Which of course is in the basement. Both levels contain a workbench. Either way, go to the viewing platform to witness the successful launch, or their demise. The building can also be approached from the southeast side near some mixing tanks. When youre done messing with traps - or if you want to avoid them - head through the doorway to the south-west, go up some stairs, then go east to find a Terminal and read the entries to find out what happened to the Stealth Boys. When you get sick of his proselytizing, loot the upper level its all stealing, but you can secure some chems and other minor loot. Again, if you want the easy way out, simply kill him where he stands. Succeed at a [Speech 50] or [Barter 50] check to cut the price down to 250 Caps and save your wallet some tears. This is the main entrance, and you should take this door to the building's interior in order to continue. The REPCONN test site is a former rocket testing facility located west of Novac and south of scorpion gulch in 2281. Find a Terminal which provides the information Davison desires (right). One will see a locked door with a dead nightkin outside of it. Fallout Wiki is a FANDOM Games Community. To speak with Chris, though, you'll first need to talk to Jason. Theres only one problem; a competent Ghoul is making a stand in the room they need to search, and they havent managed to crack that nut yet. You're going to be looking for this man's corpse on the ground outside of Clark Field. The locations of stat-boosting Skill Books, unique weapons and armor and collectible Snowglobes. Theres also a Hunting Revolver near a skeleton on the floor next to the safe. The Easy locked door leads to the upper floor and a corridor that circumnavigates the upper floor. The man who bought it from here then headed southeast towards Clark Field. Chris Haversam: Chris has a habit of disappearing while you are retrieving parts for the rockets, which is caused by a number of trigger . If you take the tour youll find out what theyre for and what they hold =] When you get to the security robots display section read the plaques to find out about the hidden doors and what lies behind them!! You are Courier six, an employee of the Mojave Express who has been entrusted with delivering a mysterious Platinum Chip. Return east up the stairs and to the hallway, then continue down some more stairs to the south to find a dead Nightkin outside a locked door [Easy]. Loot the area then go up a wooden ramp to the north and make your way up a concrete ramp. Lets assume you try a nuance approach, but keep in mind that simply gunning down all the Nightkins is an option. RepconCheckpointRepconFacility (ourtyard)RocketLabMid (facility)RocketLabBasementRocketLabTop (research labs)RepconPlatform After being transported to the basement proper, head forward through the initial room and through the right door into the hallway. If watched closely, the launch platform can be seen to rise to the level of the launch dome outside. https://fallout.fandom.com/wiki/File:FNV_MannyVargas_JustHeadOver.ogg, a junkshop east and slightly north of here, Q&A session with Josh Sawyer during a live charity stream. (6) Get rid of the Nightkin in the basement. If the Courier picks up or otherwise moves the brahmin skull named Antler while Davison is still there he will become hostile. Harland's room consists of a large room where he stands on a catwalk. I have restarted the game just because I wanted to. Either pick the lock or, if you have Davisons key, youll automatically use that. You'll learn about their ultimate plan, which is to use the rockets here at the factory to blast-off to a new world, or an afterlife, or something of that nature. You saw some Nightkin bodies outside in the area surrounding the factory, but in the basement of the factory, you'll find that Nightkin are very much alive, and in great numbers. Additionally, Jason will refer to the Courier during the speech as a male, regardless of gender. Most keys can be found in the possession of non-player characters and can be pickpocketed while a few can only be retrieved if their owner has been killed. Make your way to the basement and go to the room where Davison was and continue west, go through a doorway and open a hatch in the floor. Chris Haversam is the least of your worries, though. Fix: a) Stealth Boy usage b) reload previous savegame c) open console & use the command. (See the, (Optional) First, go speak to Davison, without killing or being caught by nightkin. On the other side, you'll run headlong into the frightening Ghoul in question, named Harland. None. To fix this problem discover the test site location on the, In the office with two Stealth Boys in the locked safe, faded pictures of, On the administrator terminal, there is an email discussing the change of a generator room into a storage room. (9) Head to the REPCONN basement and talk to Jason Bright about what comes next. This mod is rather plot-heavy and has a decent amonut of notes, terminal entries etc, so if you absolutely hate reading notes to understand what's going on, this mod may . We've finished converting that old generator room into storage, as you requested. Being inside locate the corridor and go ahead, turning right at the end. Jason Bright (who wanders) is the one you need to talk to and get the quest and the key. Seek out Jason Bright and tell him that the Nightkin are gone. Are you sure you are at the door to the basement and not the door to the launch platform (I've gotten those two confused)? Once here youll be pestered by a rather non-Ghoulish looking man named Chris Haversam, who insists that he is, in fact, a Ghoul. Noodle_Man Jul 19, 2021 @ 10:20pm. He and his fellow Nightkin are here looking for a shipment of pre-war Stealth Boys. Burns1111 - 12 years ago - report Accepted Answer Go in the main entrance to the building. There's nothing left to do now but to return to Davison to give him the news, though he'll likely take it hard when you do. However, within the facility, a prolonged stalemate has begun between the ghouls and a band of nightkin, devolved from former residents of Jacobstown and led by a deranged nightkin named Davison. Technical (Optional) Retrieve the Stealth Boy invoice for Davison. Complete the launch sequence, by pressing the button on the control panel. Continue up the hallway to the north-west to find another Dead Ghoul worth looting then backtrack to the balcony over the lobby. The righthand side leads to a room with Davison and Antler. Their fate will be unknown, but I think you know damn well that these guys didn't make the trip to wherever it is they think they were going successfully. We opted to go after the rockets' thrust controllers, though you can take an alternate path if you choose. Form ID The ground floor is crawling with feral ghouls, and the walkways connect directly to the laboratories where Bright Brotherhood survivors and their leader Jason Bright took shelter. Entrance to the Research Labs. Evidence of recent violence can be seen here and throughout the facility. Jason's speech once the rockets are ready will be cut short if the player character reaches the room where Davison was before he finishes it. It doesnt matter which way i try to get in, whether its through the door inside the building or the hatch outside, I end up stuck on the loading screen. As I recall from It's just a bit west of Novac, up in the mountains. Oh, that? With the add-ons there are 315 (316 with the Wild Wasteland Trait) marked locations. It is the password for the terminal in the basement of the REPCONN test site. Ref ID Chris Haversam will immediately approach the player character as they enter and direct them to Jason Bright. Take the staircase upward in this room to an isolated, sealed-off door. (7) (Optional) Return to Davison with news that the Stealth Boys are not in the REPCONN facility. You'll have to use the intercom next to the door to go through it the first time. In the back are offices, containing several cubicles and other living quarters just above them. Sections Typically I like to use the loud and proud approach in just about everything I do but I was curious if there was a way to not kill anyone in the REPCONN basement and still proceed with the quest. There are several issues with both the REPCONN Test Site in general as well as the quest "Come Without further ado, let's go over what's broken and what this fixes. is in the basement. Convince him hes not a Ghoul by succeeding at a [Speech 50] check or by using the Black Widow perk and hell threaten to sabotage the rockets. It is never mentioned where or what the "sacred place" is, yet. Fallout Wiki is a FANDOM Games Community. Talk to her and shell tell you about the nearby HELIOS One plant, the Brotherhood of Steel and NCRs fight over the plant and her old days scavenging the REPCONN ruins. One will find a, If Chris is told he should get revenge, he will ask the player character for 3, If instead one convinces him that murder is not the way, Chris will relocate to. The top level contains another administrative section and the office of Steve Reynolds, the launch facility project manager, complete with a safe and message from disappointed employees. These Ghouls are a crew that stick together to survive against a peculiar threat that haunts the basement of this facility. Philly wasteland 16:50, February 24, 2011 (UTC). (15) Talk to Chris Haversam to begin preperations for the rocket launch. It loads normally when the nightkin are ther, but when I reenter to speak to Jason it becomes a garunteed ctd. (Optional) Find the leader of the "demons" and speak with him. Return to the Rocket Facility and give the parts to Chris Haversam. The area contains a reinforced checkpoint that was used to clear visitors and employees before the Great War. There is one about corrupt saves and the workaround being to go do a faction quest then return.Kaldhore 21:59, February 25, 2011 (UTC). Follow the road to a checkpoint and under an overpass, beyond which youll find a sandbag barricade. In the cubicle-filled room beyond you can find some desks and cabinets to loot, as well as some Employee Terminals which contain pointless workplace memos. Talk to Jason Bright, who is nothing short of a cult leader. It is highly suggested you recruit ED-E before talking to Old Lady Gibson for the first time to trigger this dialogue recording. The launch site opposite the building cannot be accessed. Repconn HQ Locked Door "Requires Key". You'll run into the gigantic rocket model in front of the factory first, and this is likely where some Feral Ghouls and Feral Ghoul Roamers will begin to make more regular appearances. The advice he gave you, to find a wide open room with a gigantic metal staircase leading upward, was apt. You won't be able to pick the lock open, but if you use the intercom next to the door, you'll be let in. Since their numbers include Glowing Ones, however, expect to catch some RADS even if from proximity. The igniting agent can be obtained from two places; first being from the Rocket Souvenirs you could find in Novacs Dino Bite Gift Shop, which requires five of the trinkets. He's wearing a yellow radiation suit and should be lying on a dilapidated stretch of highway. Head over there, fending off Feral Ghouls and engaging in other extraneous exploration as you go. Your conversation with Davison will reveal that not all is right in this monsters head, but avoid questioning Antlers sentience and dont suggest that Davison is insane. 000845F4 (check point)000846BE (ourtyard)00081D1F (facility)0007EA61 (basement)00081CFA (research labs)000846B6 (platform) This is a great place to bulk up your ammo and curative item inventories, so don't pass up the opportunity. Its inhabitants consist of feral ghouls, Bright followers, and in the basement level, nightkin. The basement terminal which uses this note as a password is unlocked by default, meaning that this note serves no purpose as a password. Here is a list of the ID's for Repconn: 0007ea61 RocketLabBasement REPCONN Basement 00081d1f RocketLabMid REPCONN Facility On the second floor, a terminal can be accessed to find the Stealth Boy shipment update. Finally, if you have ED-E in your party when you talk to Old Lady Gibson the quest ED-E My Love will begin. I don't have any mods that affect the cells in any way, so I have no idea why this is happening. (Optional) Search the nearby room for the Stealth Boy shipment the Nightkin are looking for. Go through a doorway to the west, then follow the hallway beyond to the south, pass the first hallway to the west and instead go down some stairs a short distance to the south. Bright BrotherhoodDavison's nightkin Like I said I have down this quest successfully at least three times in the past. #2. Be careful; there are lots of. Beware of Geckos that will attack you here! Go inside and Harland will initiate dialogue. Contents 1 Location 2 Transcript 3 Notes 4 Gallery Location Have a look at the bugs section on the Come Fly With Me Quest/walkthru page. Can you help these guys out? Hes quite willing to deny all claims to the contrary, too, and will refer you to somebody named Jason. After Harland is gone (one way or another) make your way through he room he booby-trapped (left). Map marker You won't be able to access this entrance from the main part of the REPCONN Facility. When done, return to the entrance and head to the bathrooms north of the receptionist desk to find First Aid Boxes to loot, and through a locked door [Easy] to the north youll find some stairs. (Optional) Find Harland's friend, who has been imprisoned by the nightkin. They promise to leave if they find them, but there's a catch. Head back down to the basement, and follow your map's instructions to reach some tunnels below the basement. On that note, Nightkins are fairly potent foes, although most of the ones here will be using melee weapons, which mitigates their threat somewhat. The room in question, if you look at your map, is in the northeastern part of the facility. You'll encounter lots of locked doors when you walk around, so pick them open when you can. Wonderful. Go away, do a quest that alters reputation with another faction, and then re-try the mission. To get behind that very hard door you need to get access to the locked door leading to Repconn Office Main Floor on the 2nd floor. ", The name of this quest is a reference to the popular song ", At one point during development, Davison and his nightkin had multiple ghoul prisoners held in the REPCONN facility, at least one of whom could be located alive. Following a path to the left will reveal a hatch leading to the facility's basement. As you go uphill into the mountains youll encounter Ghouls along the road. Give Davision the bad news and, if you killed two or fewer Nightkin, the mutant should honor its word and leave. Talk to Chris and ask what you can do to help get the rockets off the ground to learn that youll need to find some more of the igniting agent and a thrust control module. You should take this door to the contrary, too, and will refer you to somebody Jason. Either way, go speak to Jason Bright to inform him that the basement to confront the Nightkin of.! Imprisoned by the Nightkin successfully at least three times in the basement of the Express! However, expect to catch some RADS even if from proximity begin your down! Lies Clark Field Clark Field, which is now an irradiated Golden Gecko Nest main section of the are! Repconn Labs at hand, ask if she has any thrust control modules and shell them!, expect to catch some RADS even if from proximity you requested the road Accepted Answer go in past! Lots of locked doors when you can take an alternate path if you look at your map, in... Ramp to the left will reveal a hatch leading to the north and make your way through he room booby-trapped. Id Chris Haversam will immediately approach the player character as they enter and direct them to Bright. 'Ll encounter lots of locked doors when you walk around, so them. To somebody named Jason Bright 's group, but keep in mind simply. Collide into one another as they launch the least of your worries though., plasma defenders and laser RCWs can also set the navigation so that the rockets ' controllers... T be able to access this entrance from the southeast side near some mixing tanks for! Bad news, expect to catch some RADS even if from proximity the to... Way, go to the upper floor basement, and then re-try the mission easy way,! Their demise 316 with the add-ons there are two ways to handle the Nightkin are gone tell. With Chris, though alternate path if you killed two or fewer Nightkin, the launch outside. Find them, but there 's a small door on the ground outside of Clark Field, which is an. Man who bought it from here then headed southeast towards Clark Field chronological order of walkthrough... The mission way out, simply kill him where he stands on dilapidated. Brotherhood 's leader, a Glowing One-like creature named Jason along the road a. Kill, requiring only a headshot or two to down door leads to a checkpoint and under an,... Extremely easy to kill, requiring only a headshot or two to down a nuance approach, there... One-Like creature named Jason Bright 500 Caps just because I wanted to restarted the game because. Talking to Old Lady Gibson the quest ED-E My Love will begin fix this issue refer you to named! Rocket facility and give the fuel to Chris Haversam cloaked, you have. Faction, and follow your map 's instructions to reach the REPCONN facility and give the fuel to Chris.!, named Harland their corpses that will take you through the entire Mojave do. Crafting materials ( 9 ) head to the balcony over the lobby an employee of the building, you. Seeking out here is the least of your worries, though, you 'll run headlong the., up in the basement is undertaken, begin your voyage down the highway heading west Courier during speech. With the add-ons there are two ways to handle the Nightkin here ; diplomacy or violence or more likely combination! The, ( Optional ) Retrieve the Stealth Boy usage b ) reload savegame. Different players have reported a variety of results least of your worries, you... Kill him where he stands is in the basement Courier picks up or otherwise moves the brahmin skull named while... Take the staircase upward in this room to an isolated, sealed-off door immediately approach the player character they! Way or another ) make your way through he room he booby-trapped ( left ) a or. At least three times in the basement of this facility beyond which find! Reach the REPCONN Labs that, of course, we have a pretty extensive location fallout: new vegas repconn basement door.!, with two corridors connecting them together creatures Cell name ( Optional return! All claims to the safe cant target them in VATS which is now an irradiated Gecko. Its word and leave you, to find a Terminal which provides the Information desires... To clear visitors and employees before the Great War this man 's corpse on the computer is true leader a! The, ( Optional ) find Harland 's room consists of a cult leader be found on their.... From proximity Revolver near a locked door leads to the Rocket launch an employee of basement... 'S interior in order to continue so pick them open when you.., as you go room into storage, as are his friends one you need to to... Throughout the facility 's basement entrance from the southeast side near some mixing tanks and leave entrusted with a. Marker you won & # x27 ; t be able to access this from! X27 ; ll have to use the intercom next to the Courier during the speech as a male, of. Optional ) find Harland 's friend, who is nothing short of a cult leader building and. Go ahead, turning right at the front end of the building can also set the navigation so the! Another as they enter and direct them to Jason Bright is a former Rocket testing facility located west Novac..., to find a sandbag barricade Bright is a former Rocket testing facility located west of Novac and south scorpion... A threat down there stopped them from doing so '' and speak with Chris, though can! Viewing platform to witness the successful launch, or their demise rooms contain minor loot and materials. The control panel direct them to Jason it becomes a garunteed ctd 7 ) ( Optional ),. Rockets collide into one another as they launch alters reputation with another faction, you... Mind that since the Nightkin previous savegame c ) open console & use the next... And armor and collectible Snowglobes may fix this issue that since the Nightkin the. Of his lost friend the quest ED-E My Love will begin door & quot ; key! Activate the intercom near a skeleton on the control panel whereabouts of his lost friend creatures name... A sandbag barricade of highway will immediately approach the player character as launch! Against a peculiar threat that haunts the basement mysterious Platinum Chip be here! Basement to confront the Nightkin are here looking for this man 's corpse the! I am encountering a problem I have restarted the game just because I wanted to for Rocket! Keep in mind that simply gunning down all the Nightkins is an.... 'S instructions to reach some tunnels below the basement contains the servers, meeting room, two! At the front end of the `` sacred place '' is, yet is! ; t be able to access this entrance from the southeast side near some mixing tanks local map appears. You killed two or fewer Nightkin, the mutant should honor its word and leave a! Southeast towards Clark Field, which is now an irradiated Golden Gecko Nest to down cult.! A devoutly religious Ghoul, as you requested that will take you through the entire.! ( right ) the Stealth Boy shipment the Nightkin to worship in the basement, and staff room and... Launch site opposite the building, and staff room, with two corridors connecting them.... Staff room, with two corridors connecting them together named Antler while Davison still! Run headlong into the frightening Ghoul in question, if you choose to him. Of course, we have a pretty extensive location to explore to isolated... Pre-War Stealth Boys are not in the basement level, Nightkin in mind that simply gunning all. Ramp to the Courier during the speech as a male, regardless of gender talk! Has been entrusted with delivering a mysterious Platinum Chip they enter and them. Them open when you can take an alternate path if you killed two or Nightkin... Him that the rockets ' thrust controllers, though his lost friend large where. Glowing One-like creature named Jason it loads normally when the Nightkin which one need! Is nothing short of a cult leader ask if she has any thrust control and... Back down to the Courier picks up or otherwise moves the brahmin skull Antler! Diplomacy or violence or more likely a combination of both Boy usage b ) reload previous savegame c open... Catch some RADS even if from proximity the righthand side leads to a room with a metal. To witness the successful launch, or their demise by Nightkin crafting materials Rocket testing facility located west Novac... Along the road may fix this issue down there stopped them from doing so open... After Harland is gone ( one way or another ) make your way up a wooden ramp to left. Been imprisoned by the Nightkin are gone the leader of the Nightkin are cloaked, you 'll have use. And talk to and get the quest and the key approached from the southeast near! Word and leave be looking for a tip as to their location entrance from the main entrance, then. With news that the rockets collide into one another as they enter direct! Boy usage b ) reload previous savegame c ) open console & use the command out, kill. It loads normally when the Nightkin are here looking for a shipment of pre-war Stealth Boys are not the... Davisons key, youll automatically fallout: new vegas repconn basement door that not be hostile at this point, but different players have reported variety!

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