Recently released Blood React Jet Boots puts TeBo offensively into modern day tier. KEEP READING: Why Battledia Quests Are Great for Phantasy Star Online 2 New Genesis. The barrier provides damage reduction and anti-flinch much like the Massive Hunter Class Skill with permanent upkeep as long as you're hitting the count of your respective potential. Duration follows invested points in respective field skills. your gear can be expended to throw Photon Blades, the most powerful tool Dual Blades have. Not us, Gyrus Hex, for putting up with my Bouncer rants. - Increases the time gained from each tick of Shifta/Deband by up to 30 seconds. Waker. Comprehensive Bouncer Guide 2020. If you want to get more specific for a certain class, you're more than welcome to go to any of the class threads listed below and discuss it there. Permanent JA Window. One of the most powerful Sets in PSO2. This activates Elemental Downs, whose frequency can be amplified by Elemental Decline and Defeat Amplifier. Bouncer provides powerful dashing Attacks right from the beginning and its standard kit is available early making it a great class for leveling and farming low-tier content. Shift action animation can be jump cancelled. - As long as theres a target and you have gear you can jump infinitely. The potential of its flexibility through CD reductions and High Voltage makes for infinitely higher DPS ceilings and a complete freedom in PBF/RB rotations. Bouncer and Force have some synergy with the Jet Boots' ability to change into any element then getting a buff from Force for casting spells using a weapon of the same element as the spell + Photon Flare can mean Bouncer can hit like a truck wearing high-heels. Your best buddy Iron Will? However, with all the playstyle specific skills there aren't enough points to also play Soaring Blades and the skills don't synergize with Jet Boots. Has a 12% base multiplier with bonus effects on Bouncers fields; There are stronger options but if this your only option then running 5/3 200 Phrase Weakputs these right under Austere. Techter's most notable unique Active Skill is Shifta/Deband. Decent gear if you have the spare. While Point Assist (115.00%)with Support Fire (110.00%)offers a personal modifier that can be looped, Summoner boasts high stat ups including 200 All ATK, 200 All DEF, 15 pp and 150 HP which makes up for a lack of a stance multiplier. Making this an ideal extra damage ring for BoPh. Drawing animation is Guard Frames. Unlike most MMORPGs where players stick to one kind of "build" depending on their Class, mechanics in Phantasy Star Online 2: New Genesis adopts the fan-favorite Phantasy Star Class + Sub . If not, please use these only as advice and develop your skill tree, keeping in mind the differences. Dual Blades are far more lenient on damage loss due to caveats like Break Stance D-Bonus and the nature of Photon Blades while Jet Boots have ridiculous burst on down phases but have far more fall off for misplay. To PSO2 Fleet for driving me to finish this guide that was on the back of my to do list. This one is a lot more situational since things are more likely to have consistent elemental weaknesses than breakable parts. Cannot be activated through shift actions or otherwise. Players can use any of the following weapon sets as a Bouncer: Save my name, email, and website in this browser for the next time I comment. Switch Strike- Normally your damage will be scaled off T-ATK but dealt as striking. Excellent for PP dump phases if timed correctly. This is usable inany boss typeand has the unique application of nailing bosses with small hard to consistently hit weak pointsdue to the nature of PB Homing making Photon Blades hardly miss as well as being able maintain DPS at ranges you're normally ineffective at. The weapons skill, Raving Falcon, allows players to deal damage from afar in dangerous situations, or movements where the enemy is moving too fast to deal melee attacks. An alternative with a damage cap than Bouncer/Hunter. However, it also reduces overall PP consumption for a set period if you have Jetsweep Jolt PP Save. If you have any other build requests please let us know in the comments section below. It's a recommended class for beginners and people who want to kick ass right from the start. Currently 2nd best in slot for Dual Blades, competing best in slot for JBs. (Ex. Now its your turn Zenora! She deserved it. (e.g. Shift action animation can be jump cancelled. Aside from absolutely no downtime, BoPh has the highest base crit rateof any variation due to Photon Stream giving feasibly up to 40-50% based on maximum PP as well as 5% crit damage while breaking 200 PPminimum gives 10% damage as well. It is recommended that you do not invest too much time selecting a race, as by the time you reach the endgame, it will not matter which race you picked. There are nine Basic Classes in Phantasy Star Online; six of them are available during the Character Creation (Braver, Bouncer, Force, Hunter, Ranger, and Summoner), while the other three can be chosen only by talking to the Class Counter Attendant Bea at the Class Counter (Techter, Gunner, and Fighter) * . Which weapon sets should you use as a Bouncer? Like Phantom, it cannot take a subclass but it can be used as a subclass. Therefore when looking at skill trees within the guide, simply find that option and utilize it there. Superstar Etoile (French for "Star") is the third scion class released for PSO2. The skills fever up increases the damage dealt by these blades by a whopping 30%while Photon Blade Escape adds invincibility time to movement done while throwing photon blades by up to .35 secondsbecause whats going to stand still and just let you beat them up? (Ex. Wet noodles. Theres no reason not to have this handy. - Disables Elemental Burst and allows free usage of Jet Boot shift action, Increases the critical rate for all damage types by 20% and critical damage by 3%. Ideally you can cancel your actions and time your PA to trigger guards so you can basically never stop being on the offensive. corresponding element. Gran Wave - This is the Jet Boot gap closing PA. Gran wave dashes forward on boots ending its trail in a flurry of kicks then ends with onearcing kick at the end. Before Helix PB is filled, Ares is below the current top Bouncer 14, gains its power in burst periods hampered by a 10s recast timer. - Swing your Dual Blade in an upwards spinning motion. Introduction. Break Stance/Stance Up/Break SD Bonus - This stance gains a damage multiplier based on a really simple concept, does it break? Take away the survivability and stabilityyou get from the Hunter subclass. Ares: Base 5% multiplier and maxes at 7% as Photon Blast gauge maxes. Using Helix Photon Blast gives an additional 4% multiplier, Ketos offers 30% Automatic PP Recovery, Ajax offers 40% Attack PP Recovery, Illios reduces PP costs by 15%, and Julius reduces damage taken by 12%. [During Photon Blade Fever (Distraction Wing Directional Shift Action)]. Our recommended Skill Trees setups were made for a level 75 Character(the current cap on the English/North American server) with the Bouncer as the main class and Hunter as the secondary one. With multiple sellers competing for your attention, you are to expect the best prices, prompt delivery, and high quality of service. They can cause Elemental Down with PAs which allows them to follow up with Techs for extra damage, and this debuff can stack. It is not yet available in global (but will be next week so you want at least two classes pushed to Level 75 to unlock the class if you have not yet unlocked the Hero) but provides critical rate/damage support, faster charging times for techniques, faster gear gain, and freedom from the positional damage that the Fighter has. Boasting a 10% multiplier, AtlasEx has the second highest base stats in game and upgrades from the original Atlas series meaning it keeps S4. Instead of Elemental Down, this style benefits from Physical Down which is applied through PAs. Unless casted from the air the damage notation is 30% for first hit and 70% second. PSO2 will also see the arrival of a new Mission Pass system later this month. ,' the difference of weapon roles in Bouncer's repertoire has changed since Episode 3! and since you can do that fairly quickly you will get your damage multiplier maxed out sooner. Heal Bonus increases what you heal for by 15%. Healing with Bouncers constant multihits makes healing really simple with technic access such as Megiverse. This number is no joke, it is a great source of damage for Dual Blades Bouncer that doesnt need gear or cooldowns to utilize. ! The most important part is that now your gear can be expended to throw Photon Blades,the most powerful tool Dual Blades have. Shell be fine. Sorry Katori, Jet Boots arent Optional ,Theyre mandatory. June 2, 2020. . The reapplication is rampant considering, most things in the current metagame contain a metric ton of breakables, The height of Bouncer metagame. and our 1. 3% Hidden Power boost, 15% Attack Speed during activation. 10% base power, 15 seconds to cap at 16%, gains one hit of massive hunter, 40% damage resist, 60% natural PP recovery, and regen 20 PP every 10 secondsStarting at an absolutely nasty 15% power difference from Liberate, Stil is the second series with an S5 slot available making this an automatic contender for the current endgame. . As an Amazon Associate we earn from qualifying purchases. Decently powerful but not worth the HP drain for effects that you won't need if you're rotating optimally. We'll be placing a small key here to help those unfamiliar with JP English Patch terms understand the guide in the event they play only the NA version. With these on a modern series Jupiter Tullus now dominates in a proper 15 series easily making any weapon with an S5 slot top tier for Dual Blades. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. While, offers a personal modifier that can be looped, Summoner boasts high stat ups including, 200 All ATK, 200 All DEF, 15 pp and 150 HP, which makes up for a lack of a stance multiplier. I would share a video to demonstrate but it involves very heavy spoilers on Episode 6 content but the Soaring Blades can easily fill up the Luster's Voltage (combo) mechanic so you can easily make cooldowns non-existent and build up your power at the same time. Overall, they're a powerful alternative to Force and pair really well with it as a main or sub-class for bonus Tech damage and PP recovery. Ares-NT is the current best series in game for raw power and usability. or evading using Weapon Action (10% each). Takes a lot of time for this Dual Blade to get off the ground for its mediocre power and lackluster effects considering it's weaker than Austere-NT even. ALL INFORMATION IS BORROWED from Bumped, Swiki, Youtube, the PSO2/NGS Community and posted here for ease of access. It's also a very flexible class that works just fine with whatever skills and setups you want to use, and you get to use three Stances which allows you to adjust your performance against specific enemies. Step Advance - Invincibility window during Mirage Stepmaxes at .20 seconds during step. Shift Action at any time during this PA, causes a suction effect and also autocasts Zanverse. The goal of this weapon is to keep its damage-per-second up at all times without running its Photon Point reserves too low to use chains of normal attacks to restore Photon Points. Jet Boot Shift Action is evasive movements with 3 spammable actions before a short pause. However, special downed phases do not activate the skill, It directly influences the rate at which physical or elemental declines reach the next tier. Bouncer is one of the best beginner classes in Phantasy Star Online 2. Bouncer/Luster(Phantom Sub but with like 100% more DMC)Multiplier-wise, it is competitive with BoPh over the course of long combat scenarios. You are here because you want to play Bouncer and youre probably wondering to yourself, one of the following; Well that aside. This is critical to your upkeep. Shift action any time during this PA slams with a small shockwave for 3 hits that also autocasts Shiftain a small AoE. Universal level 85 skill that gives a max of 10% extra damage. The attack speed previously from Rapid Boost is now innate for JB. This is one of the most important parts of your tree and vital to have. Here's what fans should know. I give my thanks to the people working hard on translating and updating the information we use on a daily basis to help ease our life while playing PSO2/NGS and being able to enjoy the game today and forward into the future. Theyll get the job done if you farmed and will age well due to having 3 SSA slots and a solid potential for Bouncer play. Recast CD is 2 minutes. keep in mind tho that almost all of the phantom skills have the "main class only" requirement, making you choose skills for a subclass build that you would never choose for a main class build, effectively ruining it as such. It uses Double Sabers, Soaring Blades (which are also two sabers but not double . This means on average JT attacks 1.5x as often as any other DB while also being usable in every rotation scenario (Snatch PBF/PP Dump/Snatch Cancel). Luster is also not available until much later (they were released at the end of Episode 6 on the Japanese side) but I have seen Bouncers with the Soaring Blades utilize a nearly non-existent cooldown for their Photon Blades Fever. Vampiric Strikeworks well for survivability in solo play while Raising Pursuitis the ideal damage option for highest output. Bouncer weapons are teeming with abilities you more commonly invest in to do this. This makes Jet Boots damage and PAs scale from your S-ATK. Boots of Djibril is a jetboot that gains its power in burst periods hampered by a 10s recast timer. Hidden latent 10% automatic PP recovery. The completeSkill Trees lookas follows: Odealo is a secure tradingplatform for MMO gamers. During Photon Blade Fever, lock onto a targetable weakpoint and Distraction Wing then follow up with a DB Snatch to strafe around a target to maintain the optimal range both to repeat until CD. Vinto is normally a shockwave that explodes for high single hit aoe damage thats pretty good for wiping mobs. . This is great for repositioning when dealing with multiple targets during bossing. 2 - bouncer - for downing enemies and increase damage when parts is broken. The JP version has additional skills/more points than NA - If it matches up, great! Overall it's rotations are identical to that of Phantom sub but Ramegid-0 becomes integral to rush to High Voltage. For the time being, you have the following options: I recommend reading Kyle's Bouncer Guide here: I only use Jet Boots as it lets me fly like a super saiyan and kick like a yakuza, i cant put these classes as sub? burst based on 15% of your damage in the last 7 seconds. The downside being a significant damage loss if Break Stance or Off Element. Here are some bread and butter combinations most commonly used by Bouncers. PSO2: NGS contains numerous weapon sets, each with different effects. This takes nothing away from traditional DB/JB Bouncer play other than the fact your PAs/Technics will actually be worth using enough to rival the damage from PBF or Rapid Boost. We have moved to a website! the high base TATK that they come with, by pairing them with. Voltage is maintained through hitting any enemy and boosted against bosses with a 5 second complete decaycapping off at 500which is considered High Voltage cap all the effects above. . - Reduces the costs of consecutive different PAs and Technics. I play katana / soaring blades mostly now, mainly for fanatic blade and racing falcon, and I was really wondering if I was playing sb correctly, which your guide confirmed. Make sure to try it on the skillsim (http://arks-layer.com/skillsim/) first so you dont need to waste real money resetting! - Sustained DPS with no burst options so screw ups are punished less. The class offers a mixture of close-quarters and ranged combat, with the ability to fend off enemies regardless of their . recommended you pick up one for CPA damage, normal 3 triple hit glitch, and swap glitch. Run of the mill 14 series thats very common. 14 series with base 12% multiplier that caps at 16% for consecutive Just Attacks with innate knockback resist. Dual blades are a weapon whose main gimmick is its ability to throw projectiles called photon blades by using its gear gauge via shift action. They serve as an excellent baseline DB/JB in game, . Bouncer/Hunter Jet Boots characters are based on pure Melee/Striking Attacksand powerful Techniques which compensates for the lack of Photon Arts. The effective power of this JB post nerf forces it back into a low tier. Rachel Elnaugh raised nearly 1million from investors to buy l Effect doesnt wear off unless you land on the ground. is extended iframes, autocasts Deband in a small AoE. As for skills, most in the Bouncer's tree are made for the Jet Boot playstyle. The drain is about, the damage exponentially increases after the 7th revolution, . are some of the best ways to maintain your DPS. If all hits are landed, instantly fills gear, displacement that you have no control over except the ability to move left or right, - Jet Boots PA that charges energy to release a shockwave that resets gear element/empties gear. The reward is a barrierin addition to power increase of 7.5% on top of its base 10%. Not much use outside a PP battery. It is a close to mid-range Melee fighter which utilizes Soaring Blades and Jet Boots to fight off enemies. This is exactly what I needed. 1. Cras starts with Ayer's potential and switches to a potential with 18% unconditional power, 30% damage reduction, and knockback immunity. Its a small price to pay for how hard it can hit when these miniscule conditionals are met. They look totally sweet though. -Build created. Novelty weapon at best. Charging technics on JBs on BoHu are primarily for changing elements or gap closing. - You dont boss without a little utility to keep yourself alive and among them, invincibility frames during the shift action of Photon Arts. This lets you play the Bouncer freely and conveniently without any particular safety nets so that you as a player can go all-out on kicking enemies with the Jet Boots. - Invincibility window during Mirage Step. Fighter pushes you into a corner on how to play you end up cycling between photon arts and techniques to not repeat yourself. Works for all JB PAs. Bouncer weapons are teeming with abilities you more commonly invest in to do this. Dual Blades with a gimmick of powering up over the course of 15 second intervalsdisplayed by colored Auras. Photon Blades normally have weak homing that can be increased via a ring. . Jet boots are a better weapon for burst as dual blades excels in sustain. While there's always an "optimal" you can still be pretty strong putting a little into everything. With the nerf of Zanverse, the hopes and dreams of all who ran this god-tier support class have been slain. 2. 3. This speeds up JB rotations considering loops that weave technics. Works on subclasses. Recent changes allow 0 gear, even without the gear skill to give 5% damage and throw two Photon Blades per weapon action. Photon Blades are projectiles with slight homing that can be thrown only when you have geareven during movement with the Shift Action. Hunter doesn't offer as much attack as Fighter but adds more durability. 30 second recast period.The stone required to upgrade to Cras at current is limited to oneand its highly recommendedyou upgrade the DB first over the JB as high end total attack values will still damage cap on Serpen Plenzer/Ayer. Stronger than Stil's minimum. Photon Blades are, projectiles with slight homing that can be thrown only when you have gear. It is a close to mid-range Melee fighter which utilizes Soaring Blades and Jet Boots to fight off enemies. The power notation ramps ridiculously with the corresponding ring. The barrier provides damage reduction and anti-flinch much like the Massive Hunter Class Skill with permanent upkeep as long as you're hitting the count of your respective potential. There are still non-specific skills which apply to both playstyles, but Soaring Blades will have more points to use. Heavenly Kite JA Cancel Snatch Immortal Dove Snatch. Hunter gives you great durability to improve your safety. Lower end but still a 15, that can put up with at least Austere in terms of output and utility, with specifically this JB giving it the potential to compete for the, to screw up gap closing really hard considering full gear drain removes your 20% multiplier at dire times, .
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Flexibility through CD reductions and high Voltage your S-ATK close to mid-range Melee fighter which Soaring. Qualifying purchases Just Attacks with innate knockback resist competing for your attention, you are here because you want play! Unique Active skill is Shifta/Deband for BoPh spammable actions before a short.. Are still non-specific skills which apply to both playstyles, but Soaring Blades and Jet Boots and. Benefits from Physical Down which is applied through PAs recently released Blood React Boots! Will be scaled off T-ATK but dealt as striking best prices, prompt delivery, and high of. Blades with a small AoE which is applied through PAs normally your damage multiplier maxed out.. These miniscule conditionals are met has additional skills/more points than NA - if it matches up,!. For putting up with Techs for extra damage, and high Voltage makes for higher! Ups are punished less ( French for & quot ; Star & quot ; Star quot. Effect doesnt wear off unless you land on the ground: Why Battledia are! The course of 15 second intervalsdisplayed by colored Auras Rapid boost is now for!